On Portals and cake..er..coffee

19 Dec 2007 I have been playing Steam’s Portal and can only second all that has been said before. Great game, too short. The evil mastercomputer is a great character, the “test chambers” are lovely, the whole portal technology is just fun and the end of the game simply has style. Beaming was...

So, how expensive is it to let Castle Windsor / Spring.NET make my object?

09 Dec 2007 Lately I was getting increasingly curious about the overhead of using a Dependency Injection-container to provide me with instances of my objects. With overhead I mean if and how much longer it takes for the DI container to provide me with the desired instance. Indeed, this is not an overly...

Applying Attributes to method parameters

02 Dec 2007 Hopefully everybody who reads this knows more or less what Attributes are in terms of .NET/C# programming. While I was scanning the documentation for that interesting Monorail project (btw, if you ever played with RoR you probably feel right at home), I noticed that you can also apply attributes to...

Where Gaming is what it is

01 Dec 2007 Apart from the useless stutter of politicians and their gross misconduct in terms of spending habits there’s a subject that was overly annoying lately…the debate about so-called killer games. A more pathetic attempt to find a scapegoat for serious issues in the educational system and our current cultural and social...

Human Reaction Time

30 Nov 2007 Today I saw an interesting show about the capabilities of human fighters skilled in their respective arts like boxing, Karate or Nin Jitsu. One of the shown challenges was a test of reaction time. Here one of the fighters apparently managed to react consistently to a stimulus in about 0.18...